TileStache.Goodies.VecTiles.wkb | index |
Shapeless handling of WKB geometries.
Use approximate_wkb() to copy an approximate well-known binary representation of
a geometry. Along the way, reduce precision of double floating point coordinates
by replacing their three least-significant bytes with nulls. The resulting WKB
will match the original at up to 26 bits of precision, close enough for
spherical mercator zoom 18 street scale geography.
Reduced-precision WKB geometries will compress as much as 50% smaller with zlib.
See also:
http://edndoc.esri.com/arcsde/9.0/general_topics/wkb_representation.htm
http://en.wikipedia.org/wiki/Double-precision_floating-point_format
Functions | ||
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Data | ||
wkbGeometryCollection = 7 wkbLineString = 2 wkbMultiLineString = 5 wkbMultiPoint = 4 wkbMultiPolygon = 6 wkbMultis = (4, 5, 6, 7) wkbNDR = 1 wkbPoint = 1 wkbPolygon = 3 wkbXDR = 0 |